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Shaderlab is an interactive installation part of an exhibition on computer graphics and visualization. Augminded was tasked with explaining and communicating the concept of a “Shader” to the audience in a playful and robust way.

Features

  • Interactive display of what happens when shader code chages. The user can change values using sliders.
  • Abstract syntax tree of OpenGL Shader code is recreated each frame
  • Immediate mode GUI that creates widgets depending on the actual code
  • Written in C for maximal robustness
  • 24/7 operation
  • Touch interaction on win32

Roles:

  • Concept in collaboration with Visualization Center
  • Code and design by Augminded

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